30 вакансій C/C++-розробників із зарплатою до $11500

Ми зібрали дайджест з 30 вакансій для розробників на C і на “плюсах” із максимальною зарплатою у $11500. Щоб підписатися на нові вакансії для цього тегу — натисніть на посилання, встановіть необхідні фільтри доти, поки не залишаться тільки відповідні вакансії, а потім натисніть тумблер «підписатися».

[Kyiv] [Developer] Blockchain Developer @hub.studio

  • Experience in Blockchain technology.
  • Experience working as a Blockchain Developer or a similar role in the IT department.
  • Strong knowledge of bitcoin-like blockchains.
  • Knowledge of ICO, Wallet Exchanges, Token in Ethereum will be added advantage.
  • Familiarity with basic cryptography.
  • Familiarity with P2P networks.
  • Strong knowledge of concurrency and writing efficient and safe multithreaded code.
  • Proficiency in one of the following languages: C++, Java.
  • Proficiency with Git.

[Kyiv] [Developer] Web Developer @hub.studio

  • Experience in Blockchain technology.
  • Experience working as a Blockchain Developer or a similar role in the IT department.
  • Strong knowledge of bitcoin-like blockchains.
  • Knowledge of ICO, Wallet Exchanges, Token in Ethereum will be added advantage.
  • Familiarity with basic cryptography.
  • Familiarity with P2P networks.
  • Strong knowledge of concurrency and writing efficient and safe multithreaded code.
  • Proficiency in one of the following languages: C++, Java.
  • Proficiency with Git.

[Kharkiv/Remote] [Developer] C++ Blockchain Engineer @Unit Space

  • At least 4 years working experience with C++.
  • Blockchain projects experience.
  • High level in algorithms, programmation.
  • Architecture knowledge.
  • Analytic mindset, project-oriented, good priority management.
  • Great communication and interpersonal skills, transparency.
  • Upper-intermediate level of English.

[Remote] [Developer] Rendering Software Engineer @Codeminders

  • C++ proficiency.
  • Experience in the design and implementation of graphics techniques and detailed knowledge of graphics hardware.
  • Formal background in rendering with experience that may include shaders, animation, skinning, lighting, special effects, and tool development.
  • Experience with Direct 3D, Open GL, or equivalent.
  • Experience in object-oriented design and implementation.
  • Demonstrated knowledge of good software engineering practices.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • Ability to test, debug, and extend other Software Engineer’ code.
  • Working knowledge of DX11 is a significant plus.
  • Upper-Intermediate level of English (both written and spoken).

[Remote] [Developer] Media Software Engineer (С++) @Codeminders

  • BS or MS in Computer Science or related field.
  • Significant experience in C/C++.
  • Knowledge of webRTC will be a big advantage.
  • Deep understanding of media(audio/video) encoding/decoding, image processing.
  • Deep understanding of video codec technologies (VP8, VP9, H.264, HEVC, etc).
  • Deep understanding of networking(TCP/UDP), asynchronous networking (boost::asio).
  • Understanding of HTTP/SIP proxy environments and how to navigate them is desired.
  • Experience designing and/or integrating real-time multimedia solutions.
  • Self-starter who is ready to work on a fast-paced early stage project without daily direction/hand-holding.
  • Good verbal and writing English language communication skills.

[Remote] [Developer] Senior C++ Developer @2K-Group

  • Strong C++ developer (5 years and more expertise);
  • good mathematical background;
  • English speaking;
  • OOP and Design, C and C++, Linux environment.

[Kyiv/Dnipro] [Developer] C ++ render developer @AB Games

  • Досвід роботи в ігровій індустрії (2 + років);
  • досвід в розробці на С ++ (2+ років);
  • досвід роботи з DirectX і OpenGL;
  • досвід написання шейдерів;
  • знання основних алгоритмів і структур даних;
  • знання технік оптимізації і рефакторінгу;
  • досвід роботи з системами контролю версій і баг-трекерами.

[Dnipro/Remote] [Developer] С++ Engineer @Murka Games

  • 2+ years of experience in developing game applications.
  • Solid C++ development skills.
  • Knowledge of OpenGL ES.
  • Knowledge and understanding of the design of patterns, for mobile platforms (iOS/Android).
  • Experience with game frameworks.
  • Experience in Objective-C.
  • Experience in Java.

[Kyiv] [Developer] C++ Middle Developer @EvoPlay

  • Знание С++/11/14/17, STL, алгоритмов программирования;
  • опыт разработки компьютерных игр;
  • знание принципов ООП;
  • знание основ JavaScript;
  • опыт разработки для платформы Windows;
  • опыт работы с Git/SVN;
  • опыт работы с CMake;
  • хорошая обучаемость и умение разбираться в чужом исходном коде.

[Kyiv] [Developer] Senior C++ engineer @Luxoft

  • 3+ years of experience with C++.
  • Experience with writing of stable, clean code.
  • Experience with projects evaluation.
  • Ability to quickly navigate in “third party” code to find potential problems and solutions.
  • Solid debugging and troubleshooting skills.
  • OOP/OOAD.
  • Git workflow.
  • Familiarity with Agile/Scrum environment.
  • Familiarity with Linux systems.

[Kyiv] [Developer] C++ Developer @Brainstack_

  • C++ Version (11/14/17/20).
  • Lambdas, templates, constexpr, auto/decltype.
  • Standard library.
  • Collections (vector/list, map/multimap, set/multiset, etc).
  • Algorithms (finding, sorting, map/reduce/transform, etc).
  • Concurrency (multi-threading, locks, atomics, concepts).
  • Parallelism (concepts, algorithms).
  • Memory management (custom allocators), PMR (from c++17).
  • Cross-platform experience.
  • Debug skills, crashdump analysis.
  • CMake.
  • Qt Configuration (manual build, static/dynamic, deploy, using with cmake).
  • Components.
  • Core (event handling, slots/signals, collections, properties).
  • Qml (Quick 1/2, complex layouts, performance optimization, animations, custom components qml/cpp, effects).
  • Network (TCP/UDP, HTTP(S)).
  • Concurrent (basic knowledge).
  • Sql (commong understanding).
  • Networking Protocols: TCP/UDP, HTTP/S.
  • Native implementation.
  • Libraries.
  • High-Level stuff: REST, JSON API, etc.

[Dnipro/Lviv] [Developer] C++ Developer @Ciklum

  • Strong Computer Science fundamentals: Operating system concepts, Data structures and algorithms, Complexity analysis, Multithreading/concurrency, Understanding of fundamental design principles behind a scalable application.
  • 5+ years of professional experience with C++ 14/17.
  • STL, Boost.
  • Evaluating multiple technical approaches and selecting the most effective.
  • Basic understanding of JavaScript.
  • Building and maintaining large scale resilient distributed systems with long life spans.
  • Understanding of accessibility and security compliance.
  • Bachelor’s Degree of Computer Science or Computer Engineering at minimum. Master’s Degree or PhD – preferred.

[Kyiv/Remote] [Developer] Engineering Manager @ELEKS

  • 10+ years of experience in developing (we can accept someone who has a decade of C++ or C# experience but only a year or two of Java).
  • 3+ years of hands-on solution delivery experience, leading and guiding solution assessment and delivery efforts.
  • 1+ leading experience.
  • Experience with Scrum/Kanban process frameworks.
  • Experience of implementing architecture solutions.
  • Experience with AdoptOpenJDK (experience with other JDKs acceptable, i.e. Oracle or Sun).
  • Experience with Java Servlets.
  • Experience with Spring Boot.
  • Experience with Gradle.
  • Experience with PostgreSQL.
  • Experience with CI/CD processes.
  • Experience with Linux Ubuntu Server.

[Remote] [Developer] Senior Software Engineer, C++ @Storypoint

  • Bachelor’s or Master’s degree in Computer Science or related field.
  • 5+ years of strong Object-Oriented programming experience using C++ in a linux environment.
  • Strong understanding of computer systems, multithreading, networks, and performance optimization.
  • Strong analytical and problem solving skills.
  • Experience developing low latency systems a plus.
  • Strong written communication skills and intermediate English skills.
  • Passion and curiosity for quant trading and cryptocurrency markets.
  • English resume acceptable only.

[Odesa] [Developer] Lead C++ Programmer @Ubisoft

  • 5+ yrs experience in the software development industry.
  • 2+ yrs of relevant experience as Team Lead.
  • Experience in managing group of 4+ employees is a must.
  • Extensive knowledge of C++ programming and debugging.
  • Strong understanding of multithreaded/parallel programming.

[Kyiv] [Developer] C++ Game Services Programmer @Ubisoft

  • Strong working knowledge of C++.
  • Expertise in at least one modern language used for the backend online service (C# .Net Core, Python, Golang, JavaScript/Node.JS).
  • Experience in the backend development with RESTful approach.
  • Knowledge of database programming with SQL and/or NoSQL databases (MySQL, MongoDB, Redis or similar).

[Kyiv] [Developer] Junior C++ 3D Graphics Programmer @Ubisoft

  • Experience of at least one graphics API (DiretX11-12/Vulkan/OpenGL4+, etc).
  • Knowledge of modern rendering techniques.
  • Knowledge of C++ and OOP\OOD.
  • Familiar with multithreading and memory management.
  • Knowledge of 3D math.
  • Understanding of GPU architecture and CPU/GPU communication.
  • Pet projects.
  • Experience with game engines.
  • Intermediate level of English.

[Remote] [Developer] Senior C++ Developer (Frameworks) @Playrix

  • Коммерческий опыт работы на С++ от 5-ти лет;
  • знание современных стандартов (умные указатели, шаблонные функции и классы, структура данных);
  • опыт в мобильной игровой разработке — от 1-го года;
  • опыт работы с игровыми движками (Unity/Unreal Engine или др.);
  • понимание ООП и паттернов проектирования.

[Remote] [Developer] Senior C++ Game Developer @Playrix

  • Опыт коммерческой разработки на С++ от 5-ти лет;
  • опыт работы над мобильными игровыми проектами;
  • знание ООП, базовых алгоритмов и структур данных;
  • приветствуется опыт работы с компьютерной графикой, опыт разработки на Python.

[Kyiv] [Developer] C++ Developer (Senior_Middle_Junior) @ThunderSoft Ukraine

  • Strong C++ programming skills (3+ years of commercial experience). Multithreading, templates, STL, Boost, C++ 14/17.
  • Knowledge of modern software design and development methodologies.
  • Experience in UI frameworks like Qt, WPF, Kanzi.
  • Experience in creating UML diagrams; creating, maintaining and reviewing design documents.
  • Experience in all phases of software development life cycle i.e. requirement gathering, requirement analysis, design, define test cases, development, unit test and maintenance.
  • English knowledge: Intermediate.

[Kyiv] [Developer] Middle Unreal Engine 4 C++ Developer @Pingle Studio

  • Комерційний досвід у розробці ігор.
  • Знання Unreal Engine 4 (досвід 1+ років).
  • Знання C++ (3+ року).
  • Знання векторної алгебри, ООП та шаблонів дизайну.
  • Досвід роботи з мультипоточністю.
  • Навички оптимізації.
  • Досвід роботи з системами контролю версій.
  • Досвід роботи з чужим кодом.
  • Майстерність у вирішенні проблем.
  • Технічна англійська.

[Dnipro] [Developer] С++ (UE4) developer @Pingle Studio

  • Знание С++ (Visual C++);
  • профессиональное программирование (от 2-х лет опыта);
  • знание 3D-математики;
  • знание алгоритмов и ООП;
  • знание паттернов проектирования;
  • опыт работы с многопоточными системами;
  • навыки оптимизации производительности;
  • опыт работы с системами контроля версий (Git, SVN,Perforce)
  • опыт работы с чужим кодом;
  • навыки решения проблем;
  • быстрая обучаемость.

[Kyiv] [Developer] C/C++ developer @Star Way Media

  • Опыт коммерческой разработки на C/С++ от 3-х лет.
  • Знание стандарта С++11/14 stl, threads, mutexes, lambdas, etc.
  • Опыт разработки под Windows/Linux x86/x64 разработка кросс платформенных приложений является плюсом.
  • Опыт разработки клиент серверных приложений.
  • Опыт разработки многопоточных приложений.
  • Знание систем контроля версий Git/SVN.
  • Опыт разработки с использованием MS Visual Studio, CodeBlocks, Qt.
  • Опыт написания технической документации и мануалов умение документировать с использованием doxygen является плюсом.
  • Владение техническим английским.

[Remote] [Developer] C++/3D Developer @Scopic

  • 3+ years of experience in commercial software development.
  • Strong C++ programming skills.
  • Proficiency using Qt and VTK.
  • Experience with network programming (e.g. sockets, TCP connection).
  • Experience with 2D/3D graphics programming.
  • Experience with 3D engines, e.g.Unreal, AWS Lumberyard.
  • Good algorithm and mathematics skills.
  • Architecture skills, commitment to code design best practices.
  • Good English reading and writing skills.
  • Bachelor’s degree or higher.
  • Stable internet connection and home computer.

[Zhitomir] [Developer] Программист С++ @4K-SOFT

  • Уверенные знания языка C++.
  • Понимание разработки сетевых приложений.
  • Понимание разработки клиент-серверных приложений.
  • Понимание разработки многопоточных приложений.
  • Опыт работы с C++, COM, WinAPI от 2-х лет, опыт программирования с графическим интерфейсом Win 32.

[Kyiv/Remote] [Developer] C++ Developer, Cloud Business Applications @DataArt

  • 2+ years of experience in developing commercial applications using С or C++.
  • Understanding the basics of OOP and knowledge of modern approaches to development (TDD, BDD, CI, SOLID, etc.).
  • Experience working with Databases and SQL (Oracle, SQLServer, MySQL).
  • Knowledge of low-level threading primitives and real-time environments.
  • Independence and proactivity.
  • Team working skills.
  • Good spoken English.

[Kyiv/Remote] [Developer] C++ Developer, Trading Solutions @DataArt

  • 2+ years of experience developing commercial applications on C ++.
  • Skills in OOP, and programming patterns (design patterns, Class Diagrams).
  • Excellent knowledge of OOA/OOD and knowledge of C ++ on the Linux platform.
  • Experience in using STL.
  • Experience with remote development and debugging, fluency in Linux command-line tools.
  • Experience with administering Unix based servers.
  • Experience with Docker.
  • Good troubleshooting skills.
  • Independence and proactivity.
  • Team working skills.
  • Good communication skills.
  • Spoken English.

[Kyiv/Remote] [Developer] Senior С++ Engine Developer @Dragon’s Lake Entertainment

  • Operating with memory on low-level knowledge.
  • C++ classes and Inheritance.
  • Lambdas, closures.
  • Reference counting, smart pointers and garbage collection.
  • Understanding of algorithms and data structure.
  • Knowledge and experience in multi-threaded, asynchronous and lock-free programming.
  • Performance optimization skills (CPU/Memory). Experience writing fast and efficient code where CPU speed and memory constraints are paramount.

[Kyiv/Remote] [Developer] Senior Render Engineer @Dragon’s Lake Entertainment

  • Strong hands on experience writing C++ applications.
  • Familiarity with rendering system architecture, internal structure and algorithms.
  • Experienced in shaders, geometry processing and lighting.
  • Knowledge of one of the shading languages (GLSL, HLSL, etc.).
  • Experience writing fast and efficient code where GPU speed and memory constraints are paramount.
  • Experience working with GPU performance analyzing and debugging tools (AMD CodeXL, PIX, RenderDoc etc.).
  • Experience working on render engine.
  • Operating with memory on low-level knowledge.
  • Good communication and team skills.

[Remote] [Developer] C/C++/Embedded Engineer @Visual Craft

  • Good C/C++ and Qt/Qml knowledge;
  • Unix and Basic Unix tools (sed, grep, cat etc).
  • WOULD BE A PLUS: Emdedded systems development experience, Shell scripting, Some familiarity with Buildroot or Yocto, Linux networking knowledge, DBUS implementation (DBUS knowledge would be good but not essential if the above are strong enough).

Recruitika — сервіс анонімного моніторингу пропозицій про роботу від ІТ-компаній. Для тих, хто вже шукає нову роботу, не звільняючись з нинішньої. І для тих, хто просто хоче мати план Б. Дізнайтеся більше про те, як він працює тут.

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